Saturday, 8 December 2012

V0071 - bug squashing

****DON'T USE OLD SAVES - For now, start a fresh game with each update. Otherwise you'll get bugs and things I can't control. Sorry.****

Okay, just a real quick update with some game wrecking bugs removed.


*Training should work fine now - I'd mistyped a stat. It now seems to work fine for me. Soem one reported getting a crash whenever he tried to play because of the clarinet - I can't replicate this. Let me know if there's any more problems.

*Checking your status at the hotel should work again, another stat typo.

*Some people have reported vague combat problems, to do with lust attacks? It seems to be working fine for me, can't work out what's up. If there's still issues, please give me as detailed an explanation of the problem as you can.

*Farmgirl has eyes now!

*Sharona sent me a goth, so I stuck her in. We're going to need to resize her, though - she kind of pops off the top of the screen ATM.

*Someone reported that a bug to do with the plants is still happening - I can't figure out what this is, seems to work for me. Let me know more if it happens to you.

New update today or tommorow with more minor fixes and content.

Multi format download - windows, linux, mac
http://www.mediafire.com/?6y8cjfu8r7rwpj7


Windows only 7zip
http://www.mediafire.com/?hdoekvy733jd7ro


It took me more than an hour to build, un and re-zip and upload this shit. I think my computer is dying. :(


Update with more content later.

EDIT - keep meaning to add this - a guy called Zarin messaged me to tell me about a problem he was having with the game, and a solution he found. I have not had this issue, so I cannot vouch to this working. If it screws things up or makes your computer or loved ones explode, it is not my fault. Anyway, her is Zarins explanation. Cheers Zarin.


Hey, I downloaded your game, which is fantastic by the way, but encountered a problem when I first had it. I unzipped it fine, and the .exe booted with no problems, but all I had was a black window with no text or discernible options. After reinstalling Direct X and several other random stupid things, I actually found a solution for the problem, and I thought you may want to post it. I've seen a few people in the comments on your blog with the same issue I think.

First, you make a text file in the same directory as the MMwhatever.exe The text file has to be called Environment.txt

Second, you add the line RENPY_GL_ENVIRON="fixed" to the text file, and save it

Bam, problem solved. Not bad for someone with no programming experience eh?

Keep up the fantastic work, and I hope this is somewhat helpful.


Friday, 7 December 2012

V007 - Graphic Test Edition

http://www.mediafire.com/?4zqcxfod6wtq0za

Multi platform build, unzipped from the format Renpy zips it into and re-zipped into a 7zip because people are still having problems unzipping apparently. Renpy told me not to unzip and re-zip the non windows versions, so this might cause you further problems. If it does, I will kill everyone. With my teeth.

Okay, big new addition is obviously the awesome Sharona art for 8 of the unmutated NPC's, I'll list which ones after a cut to avoid spoilers. As I mentioned in the last post, they are far from perfectly integrated so far - they get covered with writing at some points. This is early days for the graphic integration, and we'll find a much more streamlined way to present them in there soon enough. My current plan is probably going to be to have just all text moved down to the bottom of the screen for the combat scenes, where it normally goes in a hentai game. We'll see though.  This is just a test for having the graphics in there, seeing how they work, getting me used to using them, and figuring stuff out. And letting you see them and have your say on them too, of course.

Other changes -

* There's a cap on how high you can raise your skills by training now - you'll find out what it is when you try to go over it. You'll waste a night of training, but keep your XP.

* Combat first round HP loss bug should be fixed

* There's now a piece of armour to be found in Conflass Gardens

* Also in Conflass, you can find a Clarinet, and spend your evenings learning to play it if you like.

* A few small typos and bug fixes

* Crappy title screen by me.

Still haven't got any more of the Rasna stuff in, sorry. I'll try to get some of that done this weekend, as well as put in a new NPC or two, and add sex scenes for those missing them.

Let us know what you think of the art, and any suggestions you gots for improving its implementation. Looking forward to hearing what you think.  Art breakdown after the cut.

Graphics are going in

Currently playing around with adding some of Sharona's graphics, right now they appear behind the text layer, which often obscures them so it's not ideal, but they are looking ace and I'm crazy excited. It's starting to feel like a Real Game now. This is just the test stages still, so I'm sure we'll find the best way to display them soon.

You guys will have a version with the first half dozen or so npc graphics to play around with sometime between this afternoon and the end of the weekend, and I'm looking forward to hearing what you think.

 I'm considering adding a couple of spot sound effects, maybe just a scare chord/announcement sound when an enemy appears, I think it'd add some oomph, but I dunno. How'd you guys feel about that?

EDIT - okay, while the battle stats don't mess things up too much, the big blocks of defeat-scene-text look really ugly and hard to read overlaid on the art. I guess I'm going to have to work out at least a quick bodge before sharing this. I'll have a GUI worthy of sharona's arts one day.

Thursday, 6 December 2012

New link for multi format download

Okay, multi format DL vanished from media fire, but all the other stuff was left up, so let's assume it was a glitch and try this again.

http://www.mediafire.com/?eh03h88t08zgw3n


Same version, still with health loss at start of combat glitch.

I'll get a new version done as soon as I can.

Tuesday, 4 December 2012

Services Resumed - V 0064

Okay, I have a shiny new browser, and can upload again. Really, I should have tried that first. Okay, link to new build for windows -

http://www.mediafire.com/?1bnahmc41wtdina

Multi format build (win/mac/linux)

http://www.mediafire.com/?7a7zr7amtbv033m

Changes to this build -

*The game now runs in a bigger window, to facilitate the graphics when we put those in. This *shouldn't* cause any problems, but it's possible.

*You can now go on playing after day 40! This is probably the most requested thing ever. Now, you get a radio report on day 40 telling you to go to the sea front if you want rescuing. It's up to you. Playing on past day 40 *might well* cause unexpected oddness. Just tell me what happens and we can work it out.

*The way enemies cause damage has changed, now being a variable called EDAM instead of directly reducing the players health. This won't effect anything from a gameplay point of view yet, but it does make it possible to have things like clothing that reduces damage and stuff. This should cause no problems or changes form the player point of view, but again, it's possible.

No typo fixes or new Rasna stuff yet, sorry. Life has been keeping me busy. Maybe if the game gets more popular, I can monetize it a little and be able to justify spending more time on it. I'll try to get another build up soonish with more fun content.

Art request - Sharona is doing amazing work on the character arts, but we still need someone to do us some backgrounds. Anyone out there who might be interested?



EDIT - okay, pre-emptive bug report - just realised I forgot to re-set the EDAM after combats, so combat might be a bit screwy - you might take damage for no clear reason in the first round of a battle. I'll get that fixed as soon as I can, sorry.


Can't Upload

Okay, so I was unable to upload the build last night, and the same thing is happening this morning. It keeps almost getting there, then reporting failure. This is happening with both versions, so I don't think it's an issue with the file, but equally don't know if it's a problem with my computer, my connection, or mediafire.

I'm going to try again when I get back in tonight, if I'm still having issues I'll try a different upload site. Sorry for the delays.

In better news, I now have six awesome Sharona drawn npc images sitting on my hard drive. At this rate, it won't be long till there's enough to start putting them in the game.

Monday, 3 December 2012

New build late today

One day late isn't too bad for me, is it?

It won't be a huge one, mainly back end work. Biggest difference you'll notice play wise is probably that I've changed it so you can go on playing after the 40 days - it's now up to you to go to the beach and get rescued on day 40 if you want to. This might well cause some unexpected bug outs, but we can work on those. This is just probably the main thing people have been asking for, so I thought I'd get it done.

I'll try to get some more fun stuff in too.

Sharona's continuing to do awesome art, still haven't quite decided whether to share them here as they're done or keep them all secret til they're ready to go into the game.