Tuesday, 15 September 2015

NEW BUILD - V 0.1032 - Bug Fixes and Glowing Goo Girls

New build is go! http://seldompie.itch.io/mutantminxmeltdown  Click these words or the link on the sidebar.

 Mostly a few bug fixes. Big thing added is a defeat scene for the Bioluminescent Goo Girl witten by SomeRandomGuy ages and ages ago, which I somehow forgot to actually put in the game. He was even already credited for it on the in game info page, dunno what happened there. Thanks SomeRandomGuy, hope you are doing good and pop up again some day!

Most other stuff is bug fixes -

*Fixed second head being active meaning you skipped training menu

*Fixed Little Women acting like they have already met you on first encounter (I think)

*Fixed Redhead not leaving as a houseguest when she should

*Fixed combat menu not dissapearing after redhead combat (I think?) 

*HOPEFULLY fixed the player being delayed in laying their nerd eggs.

* Bug where the status screen didn't go away after clicking out of it, the text still shows up below it but you can't select any options(they end up cut off under the screen) - Have not been able to track down or replicate this, please let me know where you were and what you were doing if this one happens to you! A screenshot would be really helpful too!

 *Re-Jigged the way Village Green exploration and scavenging works, going to be slowly going through all the areas standardizing their scavenging, as they work in a crazy mess of code at the moment, a maze of twisty coding, all unalike. SO, possible there might be a bug or two when searching/etc in the Village Green, let me know if so!

Aaaannnnd that's all, I think.
*
 I have not yet given McGonagall Park a "proper" enemy list so you might meet a few unmutated enemies there later in the game, and I haven't yet put the promised helicopter food drop into Conflass. Going to do a little coding and writing now, will try to get them sorted as I do so.

 New stuff like the little head and the houseguest stuff is pretty complex to keep track of, so there will probably be the odd bug while we sort it all out. Thanks for your patience, and for any feed back and bug reports on them - it's seriously hard for me to even work out what all the possible combinations in game are of the various states, so your bug reports help a whole lot.
*
 Just gonna mention the little non-porn Renpy RPG demo available for pay-what-you-want HERE, that is http://seldompie.itch.io/pieplate - if you've enjoyed playing MMM and have some spare cash, it would be sincerely appreciated if you could use this way to show your thanks. Money is short right now, and Pie gotta eat! If can't or don't want to, that's cool, we still bro's!
 *
 Okay! Gonna go see if I can't fix the bugs that continue to baffle me, have fun with the new build!

Saturday, 12 September 2015

NEW BUILD - Version number - 0.1031 - William Topaz McGonagall Edition

 Okay, new build HERE. Preliminary house guest stuff is in! Couple new enemies too, and a new area that I'm moving some of the subareas to. There's sure to be bugs, cause there's some pretty complicated messy stuff I've put in, so wait a day or two for others to find the bugs and me to fix them if you wanna.

 I've also recently released a short game/example thing that demonstrates how to make a simple menu driven rpg like MMM in ren'py. Because of Rules, I can't accept any money for MMM while it's hosted on itch.io, but I can for this, so if you have enjoyed playing MMM, you could download the PiePlate demonstration and throw me a few coins for that if you wanna. It'd be sincerely appreciated! You can find its download page HERE.

 More details about the new build after the jump cut.

EDIT - just uploaded a new version, there was a bug where you'd get a "goodbye" letter from the redhead before you'd even met her.

also, forgot to point out - START A NEW GAME. Using old saves will almost certainly cause mess ups and crashes I can't replicate.

Monday, 7 September 2015

PIEPLATE - Oh won't you taste my pie?

Okay, new thing, this thing here -

http://seldompie.itch.io/pieplate

- It's a very short, simple menu driven text RPG thing, fairly similar to MMM (in functions but not content), made using renpy. It's meant mostly as a demonstration of how to set up such a thing, and is free for you to use as you see fit!

It's available for download for free, but you can pay however much you like for it, if you want to. I can't accept money for MMM due to Rules, so if you've enjoyed playing that game and would like to show me some support, you could download this one and throw me a couple o coins for it, and it would be very much appreciated. I am but a poor pie, and money is always tight. A small cut of whatever you choose to pay also goes to itch.io, who also host MMM for nothing, so it'd be nice for them too!

We'll see how things go, hopefully at some point I'll be able to pay for some fresh art for MMM. It'd be nice to have more of the minxes illustrated!

 As I said, the PiePlate game is very simple and short, but I plan to add bits and bobs to it. If you've ever been curious about making a game using renpy, or one like MMM, or whatever, and there's some gameplay thing you'd like to see added to PiePlate as a demonstration, feel free to suggest it! ALso, lemme know if there's any bugs! Thanks!

 Back tomorrow with MMM news!

Tuesday, 1 September 2015

NEW BUILD - V 0.1021

New Build! Also, apparently it is my responsibility to make sure this site lets you know blogger uses cookies. Is it letting you know that?

Mainly just bug fixes and things, major new bit is difficulty selector. As always, it's highly recommended to start a new game.

Fixes and new stuff -

* Resting for a day now fully resotres health, sleeping for a night if you are not too hungry restores two points, and eating a meal in the evening adds three.

* You should get two random training items at start up, just realised I think the way I set it, you only get them if you view the introduction, so do that for now.

* Basic difficulty selector is in, Challenging is what is was in the previous release.

* Lancaster searching crash should be fixed

* Dismorphe defeat going to spidergirl placeholder  should be fixed

* Not sure why scorpion/quiet girl was getting her tail before she should, but I think she shouldn't do that any more.

* Eel defeat crash fixed

* Stats crash fixed

* Can't find why some players are finding food when the no-more-food messages are up. Let me know where you are when this happens, and what the exact message you get is please.

* Lickers should now be active, from day 14, in Village green and Conflass Gardens.

* You should bump into Brooke if you scavenge in the Butts Estate between days 9 and 24, when it is rainy.

* Unicorn should appear for virgins - anyone met her yet?


And that is all I think! Lemme know if there's any probs, yell your opinions of it at me, etc.