Friday 7 December 2012

V007 - Graphic Test Edition

http://www.mediafire.com/?4zqcxfod6wtq0za

Multi platform build, unzipped from the format Renpy zips it into and re-zipped into a 7zip because people are still having problems unzipping apparently. Renpy told me not to unzip and re-zip the non windows versions, so this might cause you further problems. If it does, I will kill everyone. With my teeth.

Okay, big new addition is obviously the awesome Sharona art for 8 of the unmutated NPC's, I'll list which ones after a cut to avoid spoilers. As I mentioned in the last post, they are far from perfectly integrated so far - they get covered with writing at some points. This is early days for the graphic integration, and we'll find a much more streamlined way to present them in there soon enough. My current plan is probably going to be to have just all text moved down to the bottom of the screen for the combat scenes, where it normally goes in a hentai game. We'll see though.  This is just a test for having the graphics in there, seeing how they work, getting me used to using them, and figuring stuff out. And letting you see them and have your say on them too, of course.

Other changes -

* There's a cap on how high you can raise your skills by training now - you'll find out what it is when you try to go over it. You'll waste a night of training, but keep your XP.

* Combat first round HP loss bug should be fixed

* There's now a piece of armour to be found in Conflass Gardens

* Also in Conflass, you can find a Clarinet, and spend your evenings learning to play it if you like.

* A few small typos and bug fixes

* Crappy title screen by me.

Still haven't got any more of the Rasna stuff in, sorry. I'll try to get some of that done this weekend, as well as put in a new NPC or two, and add sex scenes for those missing them.

Let us know what you think of the art, and any suggestions you gots for improving its implementation. Looking forward to hearing what you think.  Art breakdown after the cut.

There are arts for - Business woman, Chav, farmgirl, highland lassie, dowdy nerd, jewish princess, plain jane and bossy redhead.

Known issue - the farmgirls eyes are transparent. Which looks delightfully creepy.

6 comments:

Anonymous said...

It's still pretty buggy, there's a lot of *traceback errors*, the plants error still shows, as well as when someone lust-attacks you. Another issue is it won't let me train, it looks for the clarinet (which I don't have) and gives me an error regarding it.

I like the artwork and most of the improvements you have done, just get tired of all the errors (which are probably just 2 or 3, but seeing them a LOT)

Anonymous said...

Getting the clarinet allows you to train, but until then training won't work. The chav art makes me WANT to not lose to her, and the farmgirl's eyes are...weird, kinda scary.

Outside of lot of errors associated with combat, it won't let me *take stock of the situation* - I get a traceback error on that.

Here's the traceback for the *take stock* error

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 375, in script call
call scavone
File "game/scavenge.rpy", line 114, in script call
call paperfound
File "game/newspap.rpy", line 20, in script call
call locats
File "game/loco.rpy", line 38, in script call
call scavone
File "game/scavenge.rpy", line 103, in script call
call locats
File "game/loco.rpy", line 38, in script call
call scavone
File "game/scavenge.rpy", line 114, in script call
call paperfound
File "game/newspap.rpy", line 20, in script call
call locats
File "game/loco.rpy", line 38, in script call
call scavone
File "game/scavenge.rpy", line 95, in script call
call buttenemscav
File "game/areaenemies.rpy", line 36, in script call
call battle
File "game/loco.rpy", line 7, in script call
call timecheck
File "game/script.rpy", line 438, in script call
call training
File "game/script.rpy", line 487, in script call
call wakeup
File "game/script.rpy", line 371, in script
" Your health is [chlth] out of [mxhlth], and your skill is [pskill]. \n Your intelligence is [intel], your speed is [speed] and your strength is [strength]. \n Your lust is [lust] of [maxlust]. \n Your cock is [cockdes], about [cocksize] inches long, and you have two [balldes] balls. \n You have [sfood] days worth of food stored. \n You have [pex] experience points. \n You have £[cash] in your pockets.\n [virdes] \n [skulltatdes] [litwomtatdes] [farmbranddes] [armdes] [clodes]\n Your infection level is at [infect] per cent. \n \n [virtaker] "
KeyError: u'clodes'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "C:\Unzipped\MMMRMG\renpy\execution.py", line 261, in run
File "C:\Unzipped\MMMRMG\renpy\ast.py", line 396, in execute
File "C:\Unzipped\MMMRMG\renpy\exports.py", line 696, in say
File "C:\Unzipped\MMMRMG\renpy\character.py", line 762, in __call__
File "C:\Unzipped\MMMRMG\renpy\substitutions.py", line 218, in substitute
File "string.pyo", line 549, in vformat
File "string.pyo", line 571, in _vformat
File "string.pyo", line 632, in get_field
File "string.pyo", line 591, in get_value
KeyError: u'clodes'

Windows-post2008Server-6.1.7601-SP1
Ren'Py 6.13.7.1646
"Mutant Minx Meltdown - Rise of the Monster Girls" - V0.07 V0.07

Taking away the tracebacks, it's looking great~

Anonymous said...

Mac Version having issues launching for the past couple updates now

SeldomPie said...

Oops, I'll get those bugs squished shortly and push out a new version.

Not sure what I can do about the mac version - I don't have access to a mac so can't test it, I'll see what I can do.

SeldomPie said...

Also, first Anon- what's the "plants error"?

Anonymous said...

Art suggestion: An alternative nude version if you lose/submit. I realize this is a suggestion that literally implies doubling character art assets, so I'm just throwing it out there knowing it probably won't go through. Great art Sharona, ace stuff!

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